Tag: maya

Jan
17

Sgrafègn!

Welcome back and a happy new year everybody! Past the christmas holiday we are back on work on the game, well, to tell the truth we never really stopped. Here the model Clelio produced in this period, it will have […]

Nov
29

The Jaw!

Ladies and Gentleman, I’m pleased to introduce you… the Jaw!!! and here below, as usual, the wireframe view. This little boy was modelled inside Maya and painted with the “old good” 3D-Coat.

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Nov
11

Tesla Energy

This machine reminds you how dangerous the electricity could be! Here is only a test for now. There will be more coils along the way and you have to drive through them. Model was dome on Maya and texture on […]

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Nov
06

The alternative track.

The idea of alternative route was born almost by casually… The second level would differ from the first one for several reason. One of this is the monster had to come from somewhere 😀 . The parallel world could be […]

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Nov
06

Mobile platform.

The platform can be used to transport you from one world to another! Maya viewport image

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Nov
06

Street lamp

Also here I started from a simple geometry in Maya . 3D -coat was my best ally for texturing … For me 3D-Coat is the better software for texturing and retopology. UV were made directly in Maya .. I told […]

Nov
05

The Skeletor… and Machete!

The skeletor is a little baby… he doesn’t wants to kill you… he only wants CRUSH you! 😀      

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