Second Day at the Svilupparty


The “party” is over and it was an awesome experience.
There was 67 developers showing their projects, there was project varying from the very beginning stages of production to the candidate release.
It was the first public presentation of our game and we got very good feedbacks and suggestions that will be very useful for continuing the development.

img_5802  img_5787 img_5776 img_5771 img_5804

  • img
    slither Reply
    Jul 16, 2016 @ 4:49 am

    Hi there vesry nice blog!! Man .. Excellent .. Suoerb ..
    I’ll bookmark your web site and take the feeds additionally?I aam glad to finhd numerous
    useful info herre within the post, we need woprk out extra strategies on this regard, thank youu for sharing.

    . . . . .

Popular posts

  • No popular posts!

Follow us!

"@reduzio sweet! really needed"
"@alejo9719 very slowly at the moment because we have to finish others projects first"
"@nunodonato @reduzio often a single color is not enough for make to gracefully disappear tall objects like building…"
"@reduzio what about an option for blending objects affected by the fog with the skybox/panorama? It would be useful for outdoor scenes"
Skip to toolbar