Level Editing


Despite the lack of news here, the work on Undead Rods is continuing: code writing, modelling, texturing and level design. Here a couple of snapshots showing the editing of a level of the game inside Godot engine.

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    TIM Reply
    Mar 14, 2016 @ 3:39 am

    How much days will it take to publish this game?

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"@mux213 cool!"
"@mux213 I would say the time spent on terrain is not wasted at all :-)"
"@mux213 so you are in Italy and you don't tell me anything? :-D"
"@mux213 will be possible varying the texture of the particles too?"
"@mux213 awesome, it would be even better if you could add some randomness in the grass particles"
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