HTML5 early export test


So, because Juan came out with a revamped HTML5 exporter template we gave a try. On a modern pc initialization time is accetable, game performances are good. Unfurtunatelly there are a plenty of quirks in render: lacks of shadows, rigged model are not visible, no cube map as background, particles are rendered oddly, viewports are not working, anyway, as starting point is very promising. Juan staded he will work next months on fixing issues in that platform.

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"@mux213 cool!"
"@mux213 I would say the time spent on terrain is not wasted at all :-)"
"@mux213 so you are in Italy and you don't tell me anything? :-D"
"@mux213 will be possible varying the texture of the particles too?"
"@mux213 awesome, it would be even better if you could add some randomness in the grass particles"
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