Here a new enemy vehicle from Clelio. The idea for this model has come as a joke while talking on FB and commenting some photos oa a strange “cyber-punk byke”. After a few days Clelio has come with this model […]
Category: FFX Runner
Despite the lack of news here, the work on Undead Rods is continuing: code writing, modelling, texturing and level design. Here a couple of snapshots showing the editing of a level of the game inside Godot engine.
You may have played this game somewhere in the internet some years ago, it was also known as “Alias Runner” or “On The Run”. It was originally released in 2004 as browser game and become quite popular. Because it was […]
Welcome back and a happy new year everybody! Past the christmas holiday we are back on work on the game, well, to tell the truth we never really stopped. Here the model Clelio produced in this period, it will have […]
The disk is one of the fixed defensive structures in the machine’s hell dimension, it is CNC like structure with a lethal sawing disk as its operational tool. This model features a quite complex rig involving inverse kinematic.
I’ve played a bit with shaders today, what I wished was a water shader that looking not too realistic for using in the game, the result is quite good in my humble opinion, changing the base colors, maybe I could […]
Ladies and Gentleman, I’m pleased to introduce you… the Jaw!!! and here below, as usual, the wireframe view. This little boy was modelled inside Maya and painted with the “old good” 3D-Coat.
This video shows how we set a path to the enemies. This way enemies will patrolling a zone until the player approaching too much.
Welcome to my dungeon, this is the place where models of the game come to life. I close the door and during night time I stay for hours working alone in front of the computer’s screen. You wouldn’t believe but […]
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