Finally first cars models

Sep
05

Davide modelled the player’s car while Clelio made the two enemies ones, the game now starts looking waaay better. On my side, I’m continuing to learn Godot and I wrote a better solid camera script that smoothly follows the player, avoids to intersect obstacles and geometries. Also got better AI for the enemies. Player’s car got better physics parameters and better controls
A rearview should help the player to avoid enemy attacks.

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"@mux213 I would say the time spent on terrain is not wasted at all :-)"
"@mux213 so you are in Italy and you don't tell me anything? :-D"
"@mux213 will be possible varying the texture of the particles too?"
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