Davide modelled the player’s car while Clelio made the two enemies ones, the game now starts looking waaay better. On my side, I’m continuing to learn Godot and I wrote a better solid camera script that smoothly follows the player, avoids to intersect obstacles and geometries. Also got better AI for the enemies. Player’s car got better physics parameters and better controls
A rearview should help the player to avoid enemy attacks.
Finally first cars models
Sep
05
05
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